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The awesome bump-maps... Will they ever be dynamic?
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Snowblind Studios > Champions: Return to Arms General Discussion

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cybercrash



Joined: 03 Mar 2004
Posts: 9
The awesome bump-maps... Will they ever be dynamic?  Reply with quote  

I absolutely loved how CoN was so detailed in the bump-maps, they were so damn high res! Think you guys will ever do dynamic bump-maps on PS2?
Post Thu Jul 01, 2004 12:48 pm
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Brendon



Joined: 20 Feb 2004
Posts: 33
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That'd be a hefty feat. It'd be great to see, but I don't know what all would need to be sacrificed to make that happen. I'd love to see complete dynamic light and shadow though. But that too, is a lot to ask. Thief for Xbox has all-dynamic light and shadow, and the framerate pays for it. I'd rather see a locked 60fps for RTA most.
Post Wed Jul 07, 2004 12:15 pm
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Shifty Geezer



Joined: 13 Feb 2004
Posts: 215
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I too would prefer CoN's visuals at 60fps than better fancy effects at dodgy frame-rates. Plus with all the light sources and particles CoN has to cope with I think it does an excellent job!

Shifty Geezer
...
Post Wed Jul 07, 2004 3:31 pm
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cybercrash



Joined: 03 Mar 2004
Posts: 9
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Oh absolutely, I know it's already incredible the way it is... Just pushing it a bit Smile .
Post Wed Jul 14, 2004 6:56 pm
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